Malachi Maynard
Malachi Maynard
3D Modeler
San Francisco, United States

Summary

I'm a 3D modeling educator who has been teaching/tutoring/mentoring for 2+ years. I was ranked in the TOP 10 3D modeling tutors on Wyzant in 2022 & 2023. I specialize in Hard Surface Modeling and Creature Modeling.

Resume PDF

View

Skills

3D ModelingDigital PaintingTexturingGraphic Design

Software proficiency

3DCoat
3DCoat
After Effects
After Effects
Illustrator
Illustrator
InDesign
InDesign
Maya
Maya
Modo
Modo
Mudbox
Mudbox
Photoshop
Photoshop
ZBrush
ZBrush
Shotgun
Shotgun
Blender
Blender
Mari
Mari
Nuke
Nuke
V-Ray
V-Ray
Premiere
Premiere

Productions

    • TV Production
      FoodieCats
    • Year
      2016
    • Role
      Story Assistant for Season 1
    • Company
      San Francisco Jr. Giants Organization

Experience

  • Online Instructor at iD Tech Camps
    CA, United States of America
    July 2020 - Present

    • Designed lesson plans and curriculums to guide student activities, learning objectives, and due dates.

    • Monitored student performance and progress by assisting struggling students.

    • Utilized internet, computer and office tools to develop interactive teaching programs and presentations.

    • Developed activities to promote student discussion, engagement and participation.

    • Remained calm and patient in student interactions to support individual growth and development.

    • Taught Adobe products for: 2D Art, Digital Painting, Concept Art, Character Design, Drawing & Drawing Fundamentals, and Graphic Design.

    • Taught 3D Concepts for various skilled students.

    • Taught age group 7-20.

  • Freelance Digital Artist at Scyth3 Designs
    United States of America
    August 2018 - Present

    • Created series of rough sketches for review, revision, and approval.

    • Designed new on-brand visual elements to effectively convey concepts and messaging.

    • Maintained accurate specs by adhering to print and art specification standards.

    • Assembled each approved design as model packet to guide development of computerized models.

    • Negotiated with vendors and suppliers to achieve cost-effective, quality support on projects.

    • Created marketing ADs, business cards, social media content.

    • Video edited motion graphics projects EG: Music Videos.

    • Identity designed for companies through hand-drawn logos.

    • Tutored/Mentored in Design, 3D, Character Design, Drawing.

    • Oversaw storyboard development for animation projects.

  • Instructor at iDTech Summer Camps
    CA, United States of America
    June 2017 - August 2018

    • Observed and evaluated student performance and development and provided appropriate feedback on work.

    • Observed other instructors to learn valuable techniques.

    • Conducted tests and quizzes to evaluate student progress with course material.

    • Managed and organized class records and reports.

    • Established objectives for lessons, modules and projects.

    • Attended faculty meetings to brainstorm ideas and discuss methods for solving issues.

    • Taught two summer camp terms courses at Berkeley & Stanford in Autodesk Maya for 3D printing basics.

    • Managed a private computer lab for age range 8-18.

  • 3D Artist at CyArk
    Oakland, United States of America
    October 2017 - February 2018

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Worked closely with team members to deliver project requirements, develop solutions and meet deadlines.

    • Worked successfully with a diverse group of coworkers to accomplish goals and address issues related to our products and services.

    • Juggled multiple projects and tasks to ensure high quality and timely delivery.

    • Color corrected images captured with photogrammetry equipment

    • Analyzed, cleaned up, and converted photogrammetry data to 3D models.

    • Managed archival backup of all sites CyArk captured digitally for preservation efforts.

  • 3D Artist at Studio X
    San Francisco, United States of America
    September 2017 - December 2017

    • Modeled hero-level character and props for animated films: Good the Bad & the Beautiful, Glow, and Hazel.

    • Texturing horse reins for crowd-funded live-action film World of Steam

    • Utilized 3D modeling, texture, and mapping to create graphics and visual effects.

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Followed 3D development timelines for project completion.

    • Attended project meetings to discuss 3D modeling needs, deadlines, and development timelines.

    • Created 3D sculpts and assets that met the artistic standards of clients.

    • Mastered professional use of Autodesk Maya and Pixologic Zbrush 3D modeling programs plus gained working knowledge of various other programs.

    • Collaborated with a team of 3D modelers and graphic designers to develop best practices and meet and exceed diverse and changing client needs.

    • Created production level 3D models for video games, films, and videos while working at an animation studio.

  • Graphic Designer at Minted LLC
    San Francisco, United States of America
    October 2015 - October 2015

    • Leveraged proficiency in Adobe InDesign, Photoshop, and Illustrator to tweak designs for, posters and other stationery materials.

    • Created beautiful, interactive print-ready graphics for licensed products to sell in retail stores and outlets.

    • Formatted print and web applications designs and media to deliver production-ready graphics.

  • Freelance 3D Artist at Hijinx Magazine
    CA, United States of America
    June 2015 - August 2015

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Followed 3D development timelines for project completion.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Created 3D sculpts and assets that met artistic standards of clients.

  • 3D Modeling Artist at Freelance
    CT, CA, United States of America
    January 2008 - August 2014

    • Created 3D sculpts and assets that met artistic standards of clients.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Completed research on key project concepts for accurate 3D rendering.

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Followed 3D development timelines for project completion.

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Worked as a Prop Modeler for SF Giants Junior Giants program

    • Modeled assets for animated films Kitty, When Fish Fly

    • Leveraged proficiency in Adobe InDesign, Photoshop, Illustrator, Premiere Pro to design logos, business cards, brochures, posters, billboards, demo reels, and other promotional materials for clients like: CATSnortheast, Willimantic Whitewater Partnership, various actors.