Malachi Maynard
Malachi Maynard
Character & Creature Artist
San Francisco, United States

Summary

I'm a 3D modeler who loves Hard Surface and has a soft spot for creature modeling.
I was ranked in the TOP 10 3D modeling tutors on Wyzant in 2022 & 2023.

Resume PDF

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Skills

3D ModelingDigital PaintingTexturingGraphic Design

Software proficiency

Maya
Maya
Mudbox
Mudbox
ZBrush
ZBrush
Mari
Mari
Blender
Blender
Nuke
Nuke
V-Ray
V-Ray

Productions

    • TV Production
      FoodieCats
    • Year
      2016
    • Role
      Story Assistant for Season 1
    • Company
      San Francisco Jr. Giants Organization

Experience

  • Online Instructor at iD Tech Camps
    CA
    July 2020 - March 2024

    • Designed lesson plans and curriculums to guide student activities, learning objectives, and due dates.

    • Monitored student performance and progress by assisting struggling students.

    • Utilized internet, computer and office tools to develop interactive teaching programs and presentations.

    • Developed activities to promote student discussion, engagement and participation.

    • Remained calm and patient in student interactions to support individual growth and development.

    • Taught Adobe products for: 2D Art, Digital Painting, Concept Art, Character Design, Drawing & Drawing Fundamentals, and Graphic Design.

    • Taught 3D Concepts for various skilled students.

    • Taught age group 7-20.

  • Freelance Digital Artist at Scyth3 Designs
    United States of America
    August 2018 - Present

    • Created series of rough sketches for review, revision, and approval.

    • Designed new on-brand visual elements to effectively convey concepts and messaging.

    • Maintained accurate specs by adhering to print and art specification standards.

    • Assembled each approved design as model packet to guide development of computerized models.

    • Negotiated with vendors and suppliers to achieve cost-effective, quality support on projects.

    • Created marketing ADs, business cards, social media content.

    • Video edited motion graphics projects EG: Music Videos.

    • Identity designed for companies through hand-drawn logos.

    • Tutored/Mentored in Design, 3D, Character Design, Drawing.

    • Oversaw storyboard development for animation projects.

  • Instructor at iDTech Summer Camps
    CA, United States of America
    June 2017 - August 2018

    • Observed and evaluated student performance and development and provided appropriate feedback on work.

    • Observed other instructors to learn valuable techniques.

    • Conducted tests and quizzes to evaluate student progress with course material.

    • Managed and organized class records and reports.

    • Established objectives for lessons, modules and projects.

    • Attended faculty meetings to brainstorm ideas and discuss methods for solving issues.

    • Taught two summer camp terms courses at Berkeley & Stanford in Autodesk Maya for 3D printing basics.

    • Managed a private computer lab for age range 8-18.

  • 3D Artist at CyArk
    Oakland, United States of America
    October 2017 - February 2018

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Worked closely with team members to deliver project requirements, develop solutions and meet deadlines.

    • Worked successfully with a diverse group of coworkers to accomplish goals and address issues related to our products and services.

    • Juggled multiple projects and tasks to ensure high quality and timely delivery.

    • Color corrected images captured with photogrammetry equipment

    • Analyzed, cleaned up, and converted photogrammetry data to 3D models.

    • Managed archival backup of all sites CyArk captured digitally for preservation efforts.

  • 3D Artist at Studio X
    San Francisco, United States of America
    September 2017 - December 2017

    • Modeled hero-level character and props for animated films: Good the Bad & the Beautiful, Glow, and Hazel.

    • Texturing horse reins for crowd-funded live-action film World of Steam

    • Utilized 3D modeling, texture, and mapping to create graphics and visual effects.

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Followed 3D development timelines for project completion.

    • Attended project meetings to discuss 3D modeling needs, deadlines, and development timelines.

    • Created 3D sculpts and assets that met the artistic standards of clients.

    • Mastered professional use of Autodesk Maya and Pixologic Zbrush 3D modeling programs plus gained working knowledge of various other programs.

    • Collaborated with a team of 3D modelers and graphic designers to develop best practices and meet and exceed diverse and changing client needs.

    • Created production level 3D models for video games, films, and videos while working at an animation studio.

  • Graphic Designer at Minted LLC
    San Francisco, United States of America
    October 2015 - October 2015

    • Leveraged proficiency in Adobe InDesign, Photoshop, and Illustrator to tweak designs for, posters and other stationery materials.

    • Created beautiful, interactive print-ready graphics for licensed products to sell in retail stores and outlets.

    • Formatted print and web applications designs and media to deliver production-ready graphics.

  • Freelance 3D Artist at Hijinx Magazine
    CA, United States of America
    June 2015 - August 2015

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Followed 3D development timelines for project completion.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Created 3D sculpts and assets that met artistic standards of clients.

  • 3D Modeling Artist at Freelance
    CT, CA, United States of America
    January 2008 - August 2014

    • Created 3D sculpts and assets that met artistic standards of clients.

    • Assisted in troubleshooting 3D modeling issues as quickly as possible.

    • Completed research on key project concepts for accurate 3D rendering.

    • Utilized 3D modeling, texture and mapping to create graphics and visual effects.

    • Followed 3D development timelines for project completion.

    • Collaborated with directors and clients by editing visuals and listening to feedback.

    • Worked as a Prop Modeler for SF Giants Junior Giants program

    • Modeled assets for animated films Kitty, When Fish Fly

    • Leveraged proficiency in Adobe InDesign, Photoshop, Illustrator, Premiere Pro to design logos, business cards, brochures, posters, billboards, demo reels, and other promotional materials for clients like: CATSnortheast, Willimantic Whitewater Partnership, various actors.