I'm a 3D modeling educator who has been teaching/tutoring/mentoring for 2+ years. I was ranked in the TOP 10 3D modeling tutors on Wyzant in 2022 & 2023. I specialize in Hard Surface Modeling and Creature Modeling.
• Designed lesson plans and curriculums to guide student activities, learning objectives, and due dates.
• Monitored student performance and progress by assisting struggling students.
• Utilized internet, computer and office tools to develop interactive teaching programs and presentations.
• Developed activities to promote student discussion, engagement and participation.
• Remained calm and patient in student interactions to support individual growth and development.
• Taught Adobe products for: 2D Art, Digital Painting, Concept Art, Character Design, Drawing & Drawing Fundamentals, and Graphic Design.
• Taught 3D Concepts for various skilled students.
• Taught age group 7-20.
• Created series of rough sketches for review, revision, and approval.
• Designed new on-brand visual elements to effectively convey concepts and messaging.
• Maintained accurate specs by adhering to print and art specification standards.
• Assembled each approved design as model packet to guide development of computerized models.
• Negotiated with vendors and suppliers to achieve cost-effective, quality support on projects.
• Created marketing ADs, business cards, social media content.
• Video edited motion graphics projects EG: Music Videos.
• Identity designed for companies through hand-drawn logos.
• Tutored/Mentored in Design, 3D, Character Design, Drawing.
• Oversaw storyboard development for animation projects.
• Observed and evaluated student performance and development and provided appropriate feedback on work.
• Observed other instructors to learn valuable techniques.
• Conducted tests and quizzes to evaluate student progress with course material.
• Managed and organized class records and reports.
• Established objectives for lessons, modules and projects.
• Attended faculty meetings to brainstorm ideas and discuss methods for solving issues.
• Taught two summer camp terms courses at Berkeley & Stanford in Autodesk Maya for 3D printing basics.
• Managed a private computer lab for age range 8-18.
• Utilized 3D modeling, texture and mapping to create graphics and visual effects.
• Worked closely with team members to deliver project requirements, develop solutions and meet deadlines.
• Worked successfully with a diverse group of coworkers to accomplish goals and address issues related to our products and services.
• Juggled multiple projects and tasks to ensure high quality and timely delivery.
• Color corrected images captured with photogrammetry equipment
• Analyzed, cleaned up, and converted photogrammetry data to 3D models.
• Managed archival backup of all sites CyArk captured digitally for preservation efforts.
• Modeled hero-level character and props for animated films: Good the Bad & the Beautiful, Glow, and Hazel.
• Texturing horse reins for crowd-funded live-action film World of Steam
• Utilized 3D modeling, texture, and mapping to create graphics and visual effects.
• Collaborated with directors and clients by editing visuals and listening to feedback.
• Assisted in troubleshooting 3D modeling issues as quickly as possible.
• Followed 3D development timelines for project completion.
• Attended project meetings to discuss 3D modeling needs, deadlines, and development timelines.
• Created 3D sculpts and assets that met the artistic standards of clients.
• Mastered professional use of Autodesk Maya and Pixologic Zbrush 3D modeling programs plus gained working knowledge of various other programs.
• Collaborated with a team of 3D modelers and graphic designers to develop best practices and meet and exceed diverse and changing client needs.
• Created production level 3D models for video games, films, and videos while working at an animation studio.
• Leveraged proficiency in Adobe InDesign, Photoshop, and Illustrator to tweak designs for, posters and other stationery materials.
• Created beautiful, interactive print-ready graphics for licensed products to sell in retail stores and outlets.
• Formatted print and web applications designs and media to deliver production-ready graphics.
• Collaborated with directors and clients by editing visuals and listening to feedback.
• Utilized 3D modeling, texture and mapping to create graphics and visual effects.
• Followed 3D development timelines for project completion.
• Assisted in troubleshooting 3D modeling issues as quickly as possible.
• Created 3D sculpts and assets that met artistic standards of clients.
• Created 3D sculpts and assets that met artistic standards of clients.
• Assisted in troubleshooting 3D modeling issues as quickly as possible.
• Completed research on key project concepts for accurate 3D rendering.
• Utilized 3D modeling, texture and mapping to create graphics and visual effects.
• Followed 3D development timelines for project completion.
• Collaborated with directors and clients by editing visuals and listening to feedback.
• Worked as a Prop Modeler for SF Giants Junior Giants program
• Modeled assets for animated films Kitty, When Fish Fly
• Leveraged proficiency in Adobe InDesign, Photoshop, Illustrator, Premiere Pro to design logos, business cards, brochures, posters, billboards, demo reels, and other promotional materials for clients like: CATSnortheast, Willimantic Whitewater Partnership, various actors.