A render showing the UV distribution across the Light Bulb
A still frame render of the wireframe of the Light Bulb
A still frame render of the shaders applied to the Light Bulb.
A rendered slice view of the UV distribution, wireframe, shaders
A 4k UV Snapshot of the Light Bulb
Reference for the Shattered Light Bulb
Shattered Light Bulb
This model originated based on a project I did for the animated film: GLOW with Studio X. Since my time there I refined the model geometry-wise and compositional as well. It was a thrilling challenge to adapt and update this model. It was rendered in V-ray.